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PLEASE NOTE: This book is brand new out of the case. However, please be aware that since it was printed over 2 decades ago the copy you receive may not be in pristine condition. As many of the covers stick together, some cover defects and blemishes may be present. We cannot guarantee or cherry pick a particular condition copy for you.
Check your myomers; calibrate your actuators; fine-tune your gyro; load-out the newest prototype weapons and never forget to check with your image consultant, all while keeping your stable manager happy. On Solaris VII war is a sport and your career can die quicker than your 'Mech. Whether your stable manager is out to get you, the mafia is on your tail, or your next opponent has a piece of new technology you've never heard of before, on Solaris VII the stakes are always high and the rewards of success higher... provided you can seize them.
MAPPACK: SOLARIS VII provides players with information on the gaming world and the stables that run it. Additionally, a slew of new Level 3 weapons and equipment tailor-made for the close-in rough-and-tumble fighting of Solaris VII duels are included. Also provided are ten previously published Solaris VII maps, now compiled together and reprinted for the first time and including rules for using these maps in standard CLASSIC BATTLETECH® play.