Preorders for the new Core Rulebook SHOULD happen late Saturday, September 19th!
Sign up for in stock notifications so you know right when they go into stock as this will be the first of 2 shipments!
TRACKING UPDATE Recently the US Postal Service has not been updating their tracking numbers upon our daily pick up. Please know if you receive your tracking number, it will ship, we don't hold orders. Please have patience for USPS to update your tracking.
PLEASE NOTE: This book is brand new out of the case. However, please be aware that since it was printed over 2 decades ago the copy you receive may not be in pristine condition. As many of the covers stick together, some cover defects and blemishes may be present. We cannot guarantee or cherry pick a particular condition copy for you.
In the thirty-first century, the BattleMech® reigns as king of the battlefield. But this title is not undisputed. Thundering down from deep space fly squadrons of deadly aerospace fighters, bristling with weapons rivalling the heaviest of 'Mechs® and loaded with deadly bombs. Their mission: to defend the space-faring DropShips and JumpShips, the lifeblood of every successful military operation.
Add the existing dimension of aerospace combat to your BattleTech® games with AeroTech 2®. A companion to the BattleTech Master Rules, Revised, this book contains all the rules and background material you need to add aerospace fighters, WarShips and other spacecraft to your BattleTech and RPG games. These rules also support stand-alone air- or space-combat scenarios.
This Revised Edition of the rulebook has been extensively expanded and incorporates more than four years of player feedback to create the most comprehensive set of aerospace rules yet published for the BattleTech universe.